function Item(level,time,time1,price) 
{		this.level	= level;		this.time	= time;		this.time1	= time1;		this.price	= price;	}

var ItemArr = new Array();	var cur;

cur = new Item(1, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(2, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(3, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(4, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(5, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(6, 0.5, 0.5, 0.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(7, 0.5, 0.5, 1.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(8, 0.5, 0.5, 1.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(9, 0.5, 0.5, 1.00);		ItemArr = ItemArr.concat(cur);
cur = new Item(10, 0.5, 0.5, 1.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(11, 2, 2, 1.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(12, 2, 2, 1.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(13, 2, 2, 1.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(14, 2, 2, 1.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(15, 2, 2, 1.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(16, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(17, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(18, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(19, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(20, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(21, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(22, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(23, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(24, 2, 2, 1.99);	ItemArr = ItemArr.concat(cur);
cur = new Item(25, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(26, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(27, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(28, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(29, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(30, 3, 3, 3.09);	ItemArr = ItemArr.concat(cur);
cur = new Item(31, 4, 4, 3.97);	ItemArr = ItemArr.concat(cur);
cur = new Item(32, 4, 4, 3.97);	ItemArr = ItemArr.concat(cur);
cur = new Item(33, 4, 4, 3.97);	ItemArr = ItemArr.concat(cur);
cur = new Item(34, 4, 4, 3.97);	ItemArr = ItemArr.concat(cur);
cur = new Item(35, 4, 4, 3.97);	ItemArr = ItemArr.concat(cur);
cur = new Item(36, 5, 5, 4.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(37, 5, 5, 4.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(38, 5, 5, 4.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(39, 5, 5, 4.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(40, 5, 5, 4.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(41, 9, 9, 7.94);	ItemArr = ItemArr.concat(cur);
cur = new Item(42, 9, 9, 7.94);	ItemArr = ItemArr.concat(cur);
cur = new Item(43, 9, 9, 7.94);	ItemArr = ItemArr.concat(cur);
cur = new Item(44, 9, 9, 7.94);	ItemArr = ItemArr.concat(cur);
cur = new Item(45, 9, 9, 7.94);	ItemArr = ItemArr.concat(cur);
cur = new Item(46, 10, 10, 8.82);	ItemArr = ItemArr.concat(cur);
cur = new Item(47, 10, 10, 8.82);	ItemArr = ItemArr.concat(cur);
cur = new Item(48, 10, 10, 8.82);	ItemArr = ItemArr.concat(cur);
cur = new Item(49, 10, 10, 8.82);	ItemArr = ItemArr.concat(cur);
cur = new Item(50, 11, 11, 9.93);	ItemArr = ItemArr.concat(cur);
cur = new Item(51, 12, 12.5, 15.29);	ItemArr = ItemArr.concat(cur);
cur = new Item(52, 14, 14.5, 17.65);	ItemArr = ItemArr.concat(cur);
cur = new Item(53, 15, 15.5, 19.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(54, 17, 17.5, 21.76);	ItemArr = ItemArr.concat(cur);
cur = new Item(55, 19, 19.5, 24.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(56, 21, 21.5, 27.06);	ItemArr = ItemArr.concat(cur);
cur = new Item(57, 23, 23.5, 29.41);	ItemArr = ItemArr.concat(cur);
cur = new Item(58, 26, 26.5, 33.53);	ItemArr = ItemArr.concat(cur);
cur = new Item(59, 28, 28.5, 36.18);	ItemArr = ItemArr.concat(cur);
cur = new Item(60, 31, 31.5, 40.00);	ItemArr = ItemArr.concat(cur);



















































































function Item1(level,time,time1,price) 
{		this.level	= level;		this.time	= time;		this.time1	= time1;		this.price	= price;	}

var ItemArr1 = new Array();	var cur1;

cur1 = new Item1(1, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(2, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(3, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(4, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(5, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(6, 0.5, 0.5, 0.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(7, 0.5, 0.5, 1.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(8, 0.5, 0.5, 1.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(9, 0.5, 0.5, 1.00);		ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(10, 0.5, 0.5, 1.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(11, 2, 2, 1.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(12, 2, 2, 1.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(13, 2, 2, 1.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(14, 2, 2, 1.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(15, 2, 2, 1.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(16, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(17, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(18, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(19, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(20, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(21, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(22, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(23, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(24, 2, 2, 1.99);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(25, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(26, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(27, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(28, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(29, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(30, 3, 3, 3.09);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(31, 4, 4, 3.97);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(32, 4, 4, 3.97);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(33, 4, 4, 3.97);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(34, 4, 4, 3.97);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(35, 4, 4, 3.97);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(36, 5, 5, 4.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(37, 5, 5, 4.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(38, 5, 5, 4.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(39, 5, 5, 4.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(40, 5, 5, 4.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(41, 9, 9, 7.94);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(42, 9, 9, 7.94);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(43, 9, 9, 7.94);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(44, 9, 9, 7.94);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(45, 9, 9, 7.94);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(46, 10, 10, 8.82);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(47, 10, 10, 8.82);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(48, 10, 10, 8.82);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(49, 10, 10, 8.82);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(50, 11, 11, 9.93);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(51, 12, 12.5, 15.29);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(52, 14, 14.5, 17.65);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(53, 15, 15.5, 19.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(54, 17, 17.5, 21.76);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(55, 19, 19.5, 24.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(56, 21, 21.5, 27.06);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(57, 23, 23.5, 29.41);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(58, 26, 26.5, 33.53);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(59, 28, 28.5, 36.18);	ItemArr1 = ItemArr1.concat(cur1);
cur1 = new Item1(60, 31, 31.5, 40.00);	ItemArr1 = ItemArr1.concat(cur1);






















































function  ForDight(Dight,How)
{
        Dight  =  Math.round  (Dight*Math.pow(10,How))/Math.pow(10,How);
        return  Dight;
}


function Cacl(form)
{

		var beginlevel	= levelingform1.currentlevel.value;
		var endlevel	= levelingform1.desiredlevel.value;
		
		var charclass	= levelingform1.charclass.value;
		//var server_type	= levelingform1.server_type.value;
		//var skill_type	= levelingform1.skill.value;

		
		document.levelingform1.level.value = beginlevel + '-' + endlevel;
		//document.levelingform1.error.value = beginlevel - endlevel;
		//document.levelingform1.name_type.value = server_type + '-' + skill_type;



		if ((beginlevel == "") | (endlevel == "")) {alert("please enter your level");return false;}

		if (beginlevel * 1 > endlevel * 1){alert("please enter your level");return false;}
		
		if ( endlevel * 1 > 60 ){alert("please enter your level");return false;}
if ((charclass=="Champion") | (charclass=="Hunter") | (charclass=="Captain") | (charclass=="Burglar") | (charclass=="Guardian") | (charclass=="Lore-master")) 
{

		var price = 0;
		var totaltime = 0;
		var totaltime1 = 0;

		//var totaltime2 = 0;
		
		for (var i=0;i<ItemArr.length;i++)
		{
			if ((ItemArr[i].level * 1 > beginlevel * 1 )&(ItemArr[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr[i].price;
				totaltime	= totaltime + ItemArr[i].time;
				totaltime1	= totaltime1 + ItemArr[i].time1;
		}
			
			//totaltime2 = totaltime2 + '/' + ItemArr[i].price;
			if (ItemArr[i].level * 1 > endlevel * 1){i=ItemArr.length;}
		}

if (price<6.0) price=6.0;

	price=ForDight(price*1.00, 2);

}

if (charclass=="Minstrel") 
{

		var price = 0;
		var totaltime = 0;
		var totaltime1 = 0;

		//var totaltime2 = 0;
		
		for (var i=0;i<ItemArr1.length;i++)
		{
			if ((ItemArr1[i].level * 1 > beginlevel * 1 )&(ItemArr1[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr1[i].price;
				totaltime	= totaltime + ItemArr1[i].time;
				totaltime1	= totaltime1 + ItemArr1[i].time1;
		}
			
			//totaltime2 = totaltime2 + '/' + ItemArr[i].price;
			if (ItemArr1[i].level * 1 > endlevel * 1){i=ItemArr1.length;}
		}

if (price<12.0) price=12.0;

	price=ForDight(price*1.00, 2);

}





document.levelingform1.pl_price.value = price;
		
		
		
	    //totaldays=(totaltime-totaltime%24)/24;
		
		//document.levelingform1.days_needed.value	= totaldays;
		
		//document.levelingform1.days_needed.value = (totaltime-totaltime%24)/24;

		//if (totaltime%24>1) levelingform1.days.value++;

totaldays	= (totaltime-totaltime%24)/24;
		if (totaltime%24>1) totaldays++;
		if (totaltime%24<1) totaldays=1;
			

totaldays1	= (totaltime1-totaltime1%24)/24;
		if (totaltime1%24>1) totaldays1++;
		if (totaltime1%24<1) totaldays1=1;

document.levelingform1.days_needed.value	= totaldays + ' - ' + totaldays1;
levelingform1.days.value = totaldays + '/' + totaldays1;
levelingform1.price.value = price;

}
		//document.levelingform1.level.value = beginlevel + '-' + endlevel;








function doCacl(levelingform1)
{

				var beginlevel	= levelingform1.currentlevel.value;
		var endlevel	= levelingform1.desiredlevel.value;
		//var server_type	= levelingform1.server_type.value;
		//var skill_type	= levelingform1.skill.value;

			var charclass	= levelingform1.charclass.value;
		document.levelingform1.level.value = beginlevel + '-' + endlevel;
		//document.levelingform1.error.value = beginlevel - endlevel;
		//document.levelingform1.name_type.value = server_type + '-' + skill_type;



		if ((beginlevel == "") | (endlevel == "")) {alert("please enter your level");return false;}

		if (beginlevel * 1 > endlevel * 1){alert("please enter your level");return false;}
		
		if ( endlevel * 1 > 60 ){alert("please enter your level");return false;}

		if ((charclass=="Burglar") | (charclass=="Minstrel") | (charclass=="Guardian") | (charclass=="Lore-master")) 
{

		var price = 0;
		var totaltime = 0;
		var totaltime1 = 0;

		//var totaltime2 = 0;
		
		for (var i=0;i<ItemArr.length;i++)
		{
			if ((ItemArr[i].level * 1 > beginlevel * 1 )&(ItemArr[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr[i].price;
				totaltime	= totaltime + ItemArr[i].time;
				totaltime1	= totaltime1 + ItemArr[i].time1;
		}
			
			//totaltime2 = totaltime2 + '/' + ItemArr[i].price;
			if (ItemArr[i].level * 1 > endlevel * 1){i=ItemArr.length;}
		}

if (price<6.0) price=6.0;

	price=ForDight(price*1.00, 2);

}

if ((charclass=="Champion") | (charclass=="Hunter") | (charclass=="Captain")) 
{

		var price = 0;
		var totaltime = 0;
		var totaltime1 = 0;

		//var totaltime2 = 0;
		
		for (var i=0;i<ItemArr1.length;i++)
		{
			if ((ItemArr1[i].level * 1 > beginlevel * 1 )&(ItemArr1[i].level * 1 <= endlevel * 1))
			{
				price		= price + ItemArr1[i].price;
				totaltime	= totaltime + ItemArr1[i].time;
				totaltime1	= totaltime1 + ItemArr1[i].time1;
		}
			
			//totaltime2 = totaltime2 + '/' + ItemArr[i].price;
			if (ItemArr1[i].level * 1 > endlevel * 1){i=ItemArr1.length;}
		}

if (price<12.0) price=12.0;

	price=ForDight(price*1.00, 2);

}
	document.levelingform1.pl_price.value = price;
		
		
		
	    //totaldays=(totaltime-totaltime%24)/24;
		
		//document.levelingform1.days_needed.value	= totaldays;
		
		//document.levelingform1.days_needed.value = (totaltime-totaltime%24)/24;

		//if (totaltime%24>1) levelingform1.days.value++;

totaldays	= (totaltime-totaltime%24)/24;
		if (totaltime%24>1) totaldays++;
		if (totaltime%24<1) totaldays=1;
			

totaldays1	= (totaltime1-totaltime1%24)/24;
		if (totaltime1%24>1) totaldays1++;
		if (totaltime1%24<1) totaldays1=1;

document.levelingform1.days_needed.value	= totaldays + ' - ' + totaldays1;
levelingform1.days.value = totaldays + '/' + totaldays1;
levelingform1.price.value = price;
}
		//document.levelingform1.level.value = beginlevel + '-' + endlevel;



